“So you think you can be a board game designer?” Series Compilation

This blog series aims to help aspiring board game designers gain a foothold in the board game designing scene by providing insights into some important topics.

Part 1: Theme vs Mechanics

Part 2: Mechanics

Part 3: Trend 

Part 4: Differentiation

Part 5: Presentation

Part 6: Availability

Part 7: Trend (2)

Part 8: Marketing (1)

Part 9: Marketing (2)

Part 10: Sell Sheet

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