The Grand Opening

Additional information

Designer – Ellie Dix

You’ve worked towards this moment for so long. You’ve spent countless hours on the menu, perfected the decor and spread the word far and wide… now it’s time to fling the doors open and welcome the first customers to your new cafe. But can you get the right food to the right customers at the right time? Or will unserved dishes pile up while fussy customers get increasingly hangry?

Play is simultaneous. On each round, one player rolls both dice. All players choose how to use the dice rolls on their own scoresheet. Each round represents a different time slot in the restaurant. There are three actions you may take on any turn:
1) Seat Customers, 2) Make Food, 3) Serve Food.

If you seat a ‘6’ customer, you need to try to serve them a ‘6’ meal, but you’ll need a ‘6’ waiter to serve the dish. Lower numbered customers give you fewer points but are easier to keep happy.

Serve breakfast food to breakfast customers before the brunch sitting starts. Score negative points for unfed customers and wasted food. Score double points for feeding special guests.

The player who has the highest score at the end of the game wins.

Components:

  • Play Sheet (1 page)
 

Additional Components Required:

  • 2 six-sided dice
  • Pen/Pencil
 

Get a free game – MINI TOWN – when you join The Dark Imp mailing list 

The Grand Opening

Players: 1-100
Duration: 25-40 Min
Age: 8+

USD $3.99

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